EXPO74 Brooklyn, October 2011 Day 2
(VERY brief notes taken during the conference, written up with video links added Jan 2012)
Gen objects with Darwin Grosse, Gregory Taylor and Joshua Kit Clayton
Gregory Taylor: http://www.rtqe.net // http://emusician.com/interviews/profile-pretty-algorithms-gregory-taylor/
The Gen objects work at a lower level in MAX allowing for direct processor communication, for both sound and video.
It’s a paid add-on.
This was interesting, listening to educators discuss how long they’d been teaching MAX, talking about various techniques etc.
The main thing that struck me was how they were either teaching music students or art students, not media students with limited creativity.
They were also faced with semesters where they taught MAX over 12 to 16 weeks.
It helped me to reflect on my own teaching, the fact i may have students for 10 weeks, and only look at MAX over the course of two or three weeks at the most.
I am getting to the point where i believe i should have MAX written in to the course structure more firmly and for a longer period of time, as short intro’s to it, and other software, probably are not enough.
As it looks right now, 2nd year digi is STILL really only Flash, introducing it to the 3rd years in one session also is not enough.
The CMP Expanded Media course should be based around MAX. If this option is to be detached from CMP (and CMP killed), then it should be re-written so that the theory and practice develop along side each other. perhaps it does need to be a bit of a how-to with MAX introduced within the first two or three weeks.
The digital media stream should be split at UG level, level one stays with DTP, level two goes down two paths (though maybe this should stay within one course…) animation and interactivity – three weeks of flash, animation and interactivity, three weeks of MAX and physical interaction (isn’t it that already…?).
Brian Crabtree & Kelli Cain
The creators of the Monome 🙂
performed first playing a bit of keyboard, sampling it, then manipulating it in some software (created by Stretta i think).
it was good, though the music is very much of a particular type – glitchy-plinky-plonk.
They then talked about their company, gave a potted history of what they have been doing and the ethos behind their work.
talked about his micro-controllers and lemur bots etc.
it was great to see him as i have been aware of his work since i began working with MAX, though his machines are not my cup of tea, neither is the music, but what is these days…?
talked about his history in the 3rd person (was strange and not very well delivered, especially for a teacher), then showed some examples of teaching stuff, which were brilliant – he had demoed them the software, then set them a homework task to make something useless with MAX. he also showed some of his installation projects…
made http://auvi-software.com/ available for free 🙂
Dan Nigrin (slick max standalone)
great session showing simple things to be aware of when creating a max standalone to sell or give away.
Nathan Bowen (mobile phones and max)
used Touch OSC on the iphone and showed us how to make it work 🙂
A great evening!!! I helped Kevin set-up,
then hung around, talked with Gregory Taylor and Alex Mesker about Autechre, and chatted with Dan Nigrn about old analog gear and new diy stuff like the Klee.
Oh, and i saw some interesting projects, such as a wooden controller, 3d video with MAX, etc.
Video from C74: